THE BRITISH LIBRARY

Digital scholarship blog

13 posts categorized "Business"

23 August 2018

BL Labs Symposium (2018): Book your place for Mon 12-Nov-2018

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The BL Labs team are pleased to announce that the sixth annual British Library Labs Symposium will be held on Monday 12 November 2018, from 9:30 - 17:30 in the British Library Knowledge Centre, St Pancras. The event is free, and you must book a ticket in advance. Last year's event was a sell out, so don't miss out!

The Symposium showcases innovative and inspiring projects which use the British Library’s digital content, providing a platform for development, networking and debate in the Digital Scholarship field as well as being a focus on the creative reuse of digital collections and data in the cultural heritage sector.

We are very proud to announce that this year's keynote will be delivered by Daniel Pett, Head of Digital and IT at the Fitzwilliam Museum, University of Cambridge.

Daniel Pett
Daniel Pett will be giving the keynote at this year's BL Labs Symposium. Photograph Copyright Chiara Bonacchi (University of Stirling).

  Dan read archaeology at UCL and Cambridge (but played too much rugby) and then worked in IT on the trading floor of Dresdner Kleinwort Benson. Until February this year, he was Digital Humanities lead at the British Museum, where he designed and implemented digital practises connecting humanities research, museum practice, and the creative industries. He is an advocate of open access, open source and reproducible research. He designed and built the award-winning Portable Antiquities Scheme database (which holds records of over 1.3 million objects) and enabled collaboration through projects working on linked and open data (LOD) with the Institute for the Study of the Ancient World (New York University) (ISAWNYU) and the American Numismatic Society. He has worked with crowdsourcing and crowdfunding (MicroPasts), and developed the British Museum's 3D capture reputation. He holds Honorary posts at UCL Institute of Archaeology and the Centre for Digital Humanities and publishes regularly in the fields of museum studies, archaeology and digital humanities.

Dan's keynote will reflect on his years of experience in assessing the value, impact and importance of experimenting with, re-imagining and re-mixing cultural heritage digital collections in Galleries, Libraries, Archives and Museums. Dan will follow in the footsteps of previous prestigious BL Labs keynote speakers: Josie Fraser (2017); Melissa Terras (2016); David De Roure and George Oates (2015); Tim Hitchcock (2014); and Bill Thompson and Andrew Prescott in 2013.

Stella Wisdom (Digital Curator for Contemporary British Collections at the British Library) will give an update on some exciting and innovative projects she and other colleagues have been working on within Digital Scholarship. Mia Ridge (Digital Curator for Western Heritage Collections at the British Library) will talk about a major and ambitious data science/digital humanities project 'Living with Machines' the British Library is about to embark upon, in collaboration with the Alan Turing Institute for data science and artificial intelligence.Throughout the day, there will be several announcements and presentations from nominated and winning projects for the BL Labs Awards 2018, which recognise work that have used the British Library’s digital content in four areas: Research, Artistic, Commercial, and Educational. The closing date for the BL Labs Awards is 11 October, 2018, so it's not too late to nominate someone/a team, or enter your own project! There will also be a chance to find out who has been nominated and recognised for the British Library Staff Award 2018 which showcases the work of an outstanding individual (or team) at the British Library who has worked creatively and originally with the British Library's digital collections and data (nominations close 12 October 2018).

Adam Farquhar (Head of Digital Scholarship at the British Library) will give an update about the future of BL Labs and report on a special event held in September 2018 for invited attendees from National, State, University and Public Libraries and Institutions around the world, where they were able to share best practices in building 'labs style environmentsfor their institutions' digital collections and data.

There will be a 'sneak peek' of an art exhibition in development entitled 'Imaginary Cities' by the visual artist and researcher Michael Takeo Magruder. His practice  draws upon working with information systems such as live and algorithmically generated data, 3D printing and virtual reality and combining modern / traditional techniques such as gold / silver gilding and etching. Michael's exhibition will build on the work he has been doing with BL Labs over the last few years using digitised 18th and 19th century urban maps bringing analog and digital outputs together. The exhibition will be staged in the British Library's entrance hall in April and May 2019 and will be free to visit.

Finally, we have an inspiring talk lined up to round the day off (more information about this will be announced soon), and - as is our tradition - the symposium will conclude with a reception at which delegates and staff can mingle and network over a drink and nibbles.

So book your place for the Symposium today and we look forward to seeing new faces and meeting old friends again!

For any further information, please contact labs@bl.uk

Posted by Mahendra Mahey and Eleanor Cooper (BL Labs Team)

21 April 2018

On the Road (Again)

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Flickr image: Wanderer
Image from the British Library’s Million Images on Flickr, found on p 198 of 'The Cruise of the Land Yacht “Wanderer”; or, thirteen hundred miles in my caravan, etc' by William Gordon Stables, 1886.

Now that British Summer Time has officially arrived, and with it some warmer weather, British Library Labs are hitting the road again with a series of events in Universities around the UK. The aim of these half-day roadshows is to inspire people to think about using the library's digitised collections and datasets in their research, art works, sound installations, apps, businesses... you name it!

A digitised copy of a manuscript is a very convenient medium to work on, especially if you are unable to visit the library in person and order an original item up to a reading room. But there are so many other uses for digitised items! Come along to one of the BL Labs Roadshows at a University department near you and find out more about the methods used by researchers in Digital Scholarship, from data-mining and crowd sourcing to optical character recognition for transcribing the words from an imaged page into searchable text. 

At each of the roadshow events, there will be speakers from the host institution describing some of the research projects they have already completed using digitised materials, as well as members of the British Library who will be able to talk with you about proposed research plans involving digitised resources. 

The locations of this year's roadshows are: 

Mon 9th April - BL Labs Roadshow 2018 (Open University) - internal event

Mon 26th March - BL Labs Roadshow 2018 (CityLIS) - internal event

Thu 12th April - BL Labs Roadshow 2018 (University of Bristol & Cardiff Digital Cultures Network)

Tue 24th April - BL Labs Roadshow 2018 (UCL)

Wed 25th April - BL Labs Roadshow 2018 (University of Kent)

Wed 2nd May - BL Labs Roadshow 2018 (University of Edinburgh)

Tue 15th May - BL Labs Roadshow 2018 (University of Wolverhampton)

Wed 16th May - BL Labs Roadshow 2018 (University of Lincoln)

Tue 5th June - BL Labs Roadshow 2018 (University of Leeds)

  BL Labs Roadshows 2018
See a full programme and book your place using the Eventbrite page for each event.

If you want to discover more about the Digital Collections, and Digital Scholarship at the British Library, follow us on Twitter @BL_Labs, read our Blog Posts, and get in touch with BL Labs if you have some burning research questions!

12 April 2018

The 2018 BL Labs Awards: enter before midnight Thursday 11th October!

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With six months to go before the submission deadline, we would like to announce the 2018 British Library Labs Awards!

The BL Labs Awards are a way of formally recognising outstanding and innovative work that has been created using the British Library’s digital collections and data.

Have you been working on a project that uses digitised material from the British Library's collections? If so, we'd like to encourage you to enter that project for an award in one of our categories.

This year, BL Labs is awarding prizes for a winner and a runner up in four key areas:

  • Research - A project or activity which shows the development of new knowledge, research methods, or tools.
  • Commercial - An activity that delivers or develops commercial value in the context of new products, tools, or services that build on, incorporate, or enhance the Library's digital content.
  • Artistic - An artistic or creative endeavour which inspires, stimulates, amazes and provokes.
  • Teaching / Learning - Quality learning experiences created for learners of any age and ability that use the Library's digital content.

BLAwards2018
BL Labs Awards 2018 Winners (Top-Left- Research Award Winner – A large-scale comparison of world music corpora with computational tools , Top-Right (Commercial Award Winner – Movable Type: The Card Game), Bottom-Left(Artistic Award Winner – Imaginary Cities) and Bottom-Right (Teaching / Learning Award Winner – Vittoria’s World of Stories)

There is also a Staff award which recognises a project completed by a staff member or team, with the winner and runner up being announced at the Symposium along with the other award winners.

The closing date for entering your work for the 2018 round of BL Labs Awards is midnight BST on Thursday 11th October (2018). Please submit your entry and/or help us spread the word to all interested and relevant parties over the next few months. This will ensure we have another year of fantastic digital-based projects highlighted by the Awards!

Read more about the Awards (FAQs, Terms & Conditions etc), practice your application with this text version, and then submit your entry online!

The entries will be shortlisted after the submission deadline (11/10/2018) has passed, and selected shortlisted entrants will be notified via email by midnight BST on Friday 26th October 2018. 

A prize of £500 will be awarded to the winner and £100 to the runner up in each of the Awards categories at the BL Labs Symposium on 12th November 2018 at the British Library, St Pancras, London.

The talent of the BL Labs Awards winners and runners up from the last three years has resulted in a remarkable and varied collection of innovative projects. You can read about some of last year's Awards winners and runners up in our other blogs, links below:

BLAwards2018-Staff
British Library Labs Staff Award Winner – Two Centuries of Indian Print

To act as a source of inspiration for future awards entrants, all entries submitted for awards in previous years can be browsed in our online Awards archive.

For any further information about BL Labs or our Awards, please contact us at labs@bl.uk.

14 February 2018

BL Labs 2017 Symposium: Movable Type, Commercial Award Winner

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Movable Type is a tabletop word game, and something of a love letter to classic books and authors, made completely of custom playing cards. While the game’s appearance might remind you of Scrabble, it has some tricks up its sleeve to give it a much more modern and dynamic feel.

Movable Type Card Game
Figure 1: Movable Type Card Game


The initial idea for Movable Type was born around two years ago. I had been making games for some years and knew I wanted to do something with a word game. My main objective was to have a game that was very interactive, easy to grasp, and tactical, while also being very quick to play. As much as I love word games, some of them have a tendency to outstay their welcome. 

The central mechanism in Movable Type is called card-drafting. This method allows players to pick their letter cards each round – this does away with the large amounts of luck you find in many classic word games, and instead shifts attention onto the tactical decisions of the players. It also means that rules are kept very simple and that players can take their turns simultaneously, creating a much more dynamic play environment.

Movable Type - The Cards
Movable Type - The Cards


The prototype for Movable Type was only a few weeks old when I settled on the art style I was going to use in the final product. I’ve been a long-time fan of the British Library Flickr account, which lets users browse through images from public domain books. Once I had spotted the large collection of initial capitals, I was sold!

Movable Type - Illustrated Letters
Movable Type - Illustrated Letters


My wife, Tiffany Moon, is a graphic designer by trade. She helped clean up the images and present these beautiful pieces of art in a colourful new fashion, appropriate for a retail product. I also wanted portraits of some of my favourite authors to be in the game, so I commissioned Alisdair Wood to create woodcut-style images of ten classic, influential and diverse literary figures. Without those initial capital images taken from the British Library collection and used to direct the game’s overall style, Movable Type would likely not look half as impressive and definitely wouldn’t resonate with me and many players like the current style does.

Movable Type - Illustrated Famous People
Movable Type - Illustrated Famous People


I launched Movable Type on the crowdfunding platform, Kickstarter, last year. Upon its release, it won the Imirt Irish Game Award for Best Analog Game and second runner-up for Game of the Year. It received good reception at several public events and sold out of its initial print run, so I decided that a second edition of the game was in order. That bigger and better second edition is funding on Kickstarter and should be in some select retail stores by mid to late 2018 (fingers crossed!).

Movable Type receiving the Commercial Category BL Lab Award, was a huge boon for the reputation of the game and myself as a game designer. Furthermore, it was a genuine honour to be at the British Library for this event and able to share my product with the audience there.

If this blog post has stimulated your interest in working with the British Library's digital collections, start a project and enter it for one of the BL Labs 2018 Awards! Join us on 12 November 2018 for the BL Labs annual Symposium at the British Library.

Posted by BL Labs on behalf of Robin David O’Keeffe

03 February 2018

Fashion Design Competition Winner Announced

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The British Library has recently run a fashion design competition using our digital collections to inspire a new generation of fashion designers. In partnership with the British Fashion Council and fashion house Teatum Jones, students from universities across the UK were invited to create a fashion portfolio which tells an inspirational story inspired by the British Library’s Flickr Collection.

The Flickr Commons Collection contains over 1 million images ‘snipped’ from around 65,000 digitised books largely from the 19th Century. This collection is ideal for creative researchers and has already inspired artists and designers.

Fashion competition 1

This competition challenged students’ creativity and story-telling through design and research skills. Working to a brief set by the Library and Teatum Jones, students were given free rein to find inspiration from across the Library’s collections, ranging from South American costumes to aviation.

To open the competition and welcome to students to the Library we held a Fashion Research Masterclass as part of our postgraduate open day programme in October 2017. The day featured talks from experts across the Library and an inspirational Show and Tell focusing on variety of collections that could inspire fashion research and design.

Fashion competition 2

The competition judging took place in January 2018, with 8 finalists from across the UK presenting their portfolios to a panel of specialists from the fashion sector including Paul Baptiste (Accessories Buying Manager, Fenwick), Catherine Teatum and Rob Jones (Creative Directors, Teatum Jones), Judith Rosser-Davies (British Fashion Council) and Mahendra Mahey (British Library Labs). Unfortunately we could only have one winner and we are delighted to announce Alanna Hilton from Edinburgh College of Art as our winner.

Alanna’s collection ‘Unlabelled’ has designs “that reject labelling [and] where consumers of all ages, sizes, ethnicities and genders can find beautiful clothes”. For winning the competition, Alanna received a financial prize from the British Fashion Council and membership of the British Library membership scheme. All of the submissions were incredibly strong, and we were very pleased to see the students all taking such different design routes, inspired by our collections.

The Library will continue to explore how we facilitate creative research process, as well as link it to business support provided by our Business and IP Centre. Our work with the fashion students highlighted the real variety in the ways researchers access our collections, find inspiration and use the library.

We are continuing to work with the British Fashion Council, exploring how to better reach this part of the research community and we will have an update from our winning designer later in the year. The project is also grateful to Innovate UK for their support.

This post is by Edmund Connolly from the British Library's Higher Education & Cultural Engagement department, he is on twitter as @Ed_Connolly.

06 September 2016

BL Labs Awards (2016): deadline extended to Monday 12 September!

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The BL Labs Awards formally recognises outstanding and innovative work that has been created using the British Library’s digital collections and data.

The closing date for entering the BL Labs Awards (2016) has just been extended and people can take advantage of this opportunity to submit until 0900 BST on Monday 12th September 2016. 

This year, the BL Labs Awards is commending fantastic digital-based projects in four key areas:

  • Research - A project or activity which shows the development of new knowledge, research methods, or tools.
  • Commercial - An activity that delivers or develops commercial value in the context of new products, tools, or services that build on, incorporate, or enhance the Library's digital content.
  • Artistic - An artistic or creative endeavour which inspires, stimulates, amazes and provokes.
  • Teaching / Learning - Quality learning experiences created for learners of any age and ability that use the Library's digital content.

After the submission deadline, the entries will be shortlisted. Selected shortlisted entrants will be notified via email by midnight BST on Wednesday 21st September 2016. A prize of £500 will be awarded to the winner and £100 to the runner up of each Awards category at the Labs Symposium on 7th November 2016 at the British Library, St Pancras, courtesy of the Andrew W. Mellon Foundation.

The talent of the BL Labs Awards winners and runners of 2015 has led to the production a remarkable and varied collection of innovative projects. Last year, the Awards commended work in three main categories – Research, Creative/Artistic and Entrepreneurship:

All

Image:
(Top-left) Spatial Humanities research group at the University Lancaster plotting mentions of disease in newspapers on a map in Victorian times;
(Top-right) A computer generated work of art, part of 'The Order of Things' by Mario Klingemann;
(Bottom-left) A bow tie made by Dina Malkova inspired by a digitised original manuscript of Alice in Wonderland;
(Bottom-right) Work on Geo-referencing maps discovered from a collection of digitised books at the British Library that James Heald is still involved in.

For any further information about BL Labs or our Awards, please contact us at labs@bl.uk.

19 August 2016

BL Labs Awards (2016): enter before midnight 5th September!

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The BL Labs Awards formally recognises outstanding and innovative work that has been created using the British Library’s digital collections and data.

The closing date for entering the BL Labs Awards (2016) is midnight BST on 5th September. So please submit your entry and/or help us spread the word to all interested and relevant parties over these final weeks. This will ensure we have another year of fantastic digital-based projects highlighted by the Awards competition!

This year, the BL Labs Awards is commending work in four key areas:

  • Research - A project or activity which shows the development of new knowledge, research methods, or tools.
  • Commercial - An activity that delivers or develops commercial value in the context of new products, tools, or services that build on, incorporate, or enhance the Library's digital content.
  • Artistic - An artistic or creative endeavour which inspires, stimulates, amazes and provokes.
  • Teaching / Learning - Quality learning experiences created for learners of any age and ability that use the Library's digital content.

After the submission deadline of midnight BST on 5th September for entering the BL Labs Awards has past, the entries will be shortlisted. Selected shortlisted entrants will be notified via email by midnight BST on Wednesday 21st September 2016. A prize of £500 will be awarded to the winner and £100 to the runner up of each Awards category at the Labs Symposium on 7th November 2016 at the British Library, St Pancras, courtesy of the Andrew W. Mellon Foundation.

The talent of the BL Labs Awards winners and runners of 2015 has led to the production a remarkable and varied collection of innovative projects. Last year, the Awards commended work in three main categories – Research, Creative/Artistic and Entrepreneurship:

All

Image:
(Top-left) Spatial Humanities research group at the University Lancaster plotting mentions of disease in newspapers on a map in Victorian times;
(Top-right) A computer generated work of art, part of 'The Order of Things' by Mario Klingemann;
(Bottom-left) A bow tie made by Dina Malkova inspired by a digitised original manuscript of Alice in Wonderland;
(Bottom-right) Work on Geo-referencing maps discovered from a collection of digitised books at the British Library that James Heald is still involved in.

For any further information about BL Labs or our Awards, please contact us at labs@bl.uk.

28 January 2016

Book Now! Nottingham @BL_Labs Roadshow event - Wed 3 Feb (12.30pm-4pm)

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Do you live in or near Nottingham and are you available on Wednesday 3 Feb between 1230 - 1600? Come along to the FREE UK @BL_Labs Roadshow event at GameCity and The National Video Game Arcade, Nottingham (we have some places left and booking is essential for anyone interested).

 

BL Labs Roadshow in Nottingham - Wed 3 Feb (1200 - 1600)
BL Labs Roadshow at GameCity and The National Video Game Arcade, Nottingham, hosted by the Digital Humanities and Arts (DHA) Praxis project based at the University of Nottingham, Wed 3 Feb (1230 - 1600)
  • Discover the digital collections the British Library has, understand some of the challenges of using them and even take some away with you.
  • Learn how researchers found and revived forgotten Victorian jokes and Political meetings from our digital archives.
  • Understand how special games and computer code have been developed to help tag un-described images and make new art.
  • Find out about a tool that links digitised handwritten manuscripts to transcribed texts and one that creates statistically representative samples from the British Library’s book collections.
  • Consider how the intuitions of a DJ could be used to mix and perform the Library's digital collections.
  • Talk to Library staff about how you might use some of the Library's digital content innovatively.
  • Get advice, pick up tips and feedback on your ideas and projects for the 2016 BL Labs Competition (deadline 11 April) and Awards (deadline 5 September). 

Our hosts are the Digital Humanities and Arts (DHA) Praxis project at the University of Nottingham who are kindly providing food and refreshments and will be talking about two amazing projects they have been involved in:

ArtMaps: putting the Tate Collection on the map project
ArtMaps: Putting the Tate Collection on the map

Dr Laura Carletti will be talking about the ArtMaps project which is getting the public to accurately tag the locations of the Tate's 70,000 artworks.

The 'Wander Anywhere' free mobile app developed by Dr Benjamin Bedwell.
The 'Wander Anywhere' free mobile app developed by Dr Benjamin Bedwell.

Dr Benjamin Bedwell, Research Fellow at the University of Nottingham will talk about the free mobile app he developed called 'Wander Anywhere'.  The mobile software offers users new ways to experience art, culture and history by guiding them to locations where it downloads stories intersecting art, local history, architecture and anecdotes on their mobile device relevant to where they are.

For more information, a detailed programme and to book your place, visit the Labs and Digital Humanities and Arts Praxis Workshop event page.

Posted by Mahendra Mahey, Manager of BL Labs.

The BL Labs project is funded by the Andrew W. Mellon Foundation.