THE BRITISH LIBRARY

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23 posts categorized "Maps"

23 August 2018

BL Labs Symposium (2018): Book your place for Mon 12-Nov-2018

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The BL Labs team are pleased to announce that the sixth annual British Library Labs Symposium will be held on Monday 12 November 2018, from 9:30 - 17:30 in the British Library Knowledge Centre, St Pancras. The event is free, and you must book a ticket in advance. Last year's event was a sell out, so don't miss out!

The Symposium showcases innovative and inspiring projects which use the British Library’s digital content, providing a platform for development, networking and debate in the Digital Scholarship field as well as being a focus on the creative reuse of digital collections and data in the cultural heritage sector.

We are very proud to announce that this year's keynote will be delivered by Daniel Pett, Head of Digital and IT at the Fitzwilliam Museum, University of Cambridge.

Daniel Pett
Daniel Pett will be giving the keynote at this year's BL Labs Symposium. Photograph Copyright Chiara Bonacchi (University of Stirling).

  Dan read archaeology at UCL and Cambridge (but played too much rugby) and then worked in IT on the trading floor of Dresdner Kleinwort Benson. Until February this year, he was Digital Humanities lead at the British Museum, where he designed and implemented digital practises connecting humanities research, museum practice, and the creative industries. He is an advocate of open access, open source and reproducible research. He designed and built the award-winning Portable Antiquities Scheme database (which holds records of over 1.3 million objects) and enabled collaboration through projects working on linked and open data (LOD) with the Institute for the Study of the Ancient World (New York University) (ISAWNYU) and the American Numismatic Society. He has worked with crowdsourcing and crowdfunding (MicroPasts), and developed the British Museum's 3D capture reputation. He holds Honorary posts at UCL Institute of Archaeology and the Centre for Digital Humanities and publishes regularly in the fields of museum studies, archaeology and digital humanities.

Dan's keynote will reflect on his years of experience in assessing the value, impact and importance of experimenting with, re-imagining and re-mixing cultural heritage digital collections in Galleries, Libraries, Archives and Museums. Dan will follow in the footsteps of previous prestigious BL Labs keynote speakers: Josie Fraser (2017); Melissa Terras (2016); David De Roure and George Oates (2015); Tim Hitchcock (2014); and Bill Thompson and Andrew Prescott in 2013.

Stella Wisdom (Digital Curator for Contemporary British Collections at the British Library) will give an update on some exciting and innovative projects she and other colleagues have been working on within Digital Scholarship. Mia Ridge (Digital Curator for Western Heritage Collections at the British Library) will talk about a major and ambitious data science/digital humanities project 'Living with Machines' the British Library is about to embark upon, in collaboration with the Alan Turing Institute for data science and artificial intelligence.Throughout the day, there will be several announcements and presentations from nominated and winning projects for the BL Labs Awards 2018, which recognise work that have used the British Library’s digital content in four areas: Research, Artistic, Commercial, and Educational. The closing date for the BL Labs Awards is 11 October, 2018, so it's not too late to nominate someone/a team, or enter your own project! There will also be a chance to find out who has been nominated and recognised for the British Library Staff Award 2018 which showcases the work of an outstanding individual (or team) at the British Library who has worked creatively and originally with the British Library's digital collections and data (nominations close 12 October 2018).

Adam Farquhar (Head of Digital Scholarship at the British Library) will give an update about the future of BL Labs and report on a special event held in September 2018 for invited attendees from National, State, University and Public Libraries and Institutions around the world, where they were able to share best practices in building 'labs style environmentsfor their institutions' digital collections and data.

There will be a 'sneak peek' of an art exhibition in development entitled 'Imaginary Cities' by the visual artist and researcher Michael Takeo Magruder. His practice  draws upon working with information systems such as live and algorithmically generated data, 3D printing and virtual reality and combining modern / traditional techniques such as gold / silver gilding and etching. Michael's exhibition will build on the work he has been doing with BL Labs over the last few years using digitised 18th and 19th century urban maps bringing analog and digital outputs together. The exhibition will be staged in the British Library's entrance hall in April and May 2019 and will be free to visit.

Finally, we have an inspiring talk lined up to round the day off (more information about this will be announced soon), and - as is our tradition - the symposium will conclude with a reception at which delegates and staff can mingle and network over a drink and nibbles.

So book your place for the Symposium today and we look forward to seeing new faces and meeting old friends again!

For any further information, please contact labs@bl.uk

Posted by Mahendra Mahey and Eleanor Cooper (BL Labs Team)

06 August 2018

Reminder about the 2018 BL Labs Awards: enter before midnight Thursday 11th October!

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With three months to go before the submission deadline, we would like to remind you about the 2018 British Library Labs Awards!

The BL Labs Awards are a way of formally recognising outstanding and innovative work that has been created using the British Library’s digital collections and data.

Have you been working on a project that uses digitised material from the British Library's collections? If so, we'd like to encourage you to enter that project for an award in one of our categories.

This year, BL Labs will be giving awards for work in four key areas:

  • Research - A project or activity which shows the development of new knowledge, research methods, or tools.
  • Commercial - An activity that delivers or develops commercial value in the context of new products, tools, or services that build on, incorporate, or enhance the Library's digital content.
  • Artistic - An artistic or creative endeavour which inspires, stimulates, amazes and provokes.
  • Teaching / Learning - Quality learning experiences created for learners of any age and ability that use the Library's digital content.

BLAwards2018
BL Labs Awards 2017 Winners (Top-Left- Research Award Winner – A large-scale comparison of world music corpora with computational tools , Top-Right (Commercial Award Winner – Movable Type: The Card Game), Bottom-Left(Artistic Award Winner – Imaginary Cities) and Bottom-Right (Teaching / Learning Award Winner – Vittoria’s World of Stories)

There is also a Staff Award which recognises a project completed by a staff member or team, with the winner and runner up being announced at the Symposium along with the other award winners.

The closing date for entering your work for the 2018 round of BL Labs Awards is midnight BST on Thursday 11th October (2018). Please submit your entry and/or help us spread the word to all interested and relevant parties over the next few months. This will ensure we have another year of fantastic digital-based projects highlighted by the Awards!

Read more about the Awards (FAQs, Terms & Conditions etc), practice your application with this text version, and then submit your entry online!

The entries will be shortlisted after the submission deadline (11/10/2018) has passed, and selected shortlisted entrants will be notified via email by midnight BST on Friday 26th October 2018. 

A prize of £500 will be awarded to the winner and £100 to the runner up in each of the Awards categories at the BL Labs Symposium on 12th November 2018 at the British Library, St Pancras, London.

The talent of the BL Labs Awards winners and runners up from the last three years has resulted in a remarkable and varied collection of innovative projects. You can read about some of last year's Awards winners and runners up in our other blogs, links below:

BLAwards2018-Staff
British Library Labs Staff Award Winner – Two Centuries of Indian Print

To act as a source of inspiration for future awards entrants, all entries submitted for awards in previous years can be browsed in our online Awards archive.

For any further information about BL Labs or our Awards, please contact us at labs@bl.uk.

12 April 2018

The 2018 BL Labs Awards: enter before midnight Thursday 11th October!

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With six months to go before the submission deadline, we would like to announce the 2018 British Library Labs Awards!

The BL Labs Awards are a way of formally recognising outstanding and innovative work that has been created using the British Library’s digital collections and data.

Have you been working on a project that uses digitised material from the British Library's collections? If so, we'd like to encourage you to enter that project for an award in one of our categories.

This year, BL Labs is awarding prizes for a winner and a runner up in four key areas:

  • Research - A project or activity which shows the development of new knowledge, research methods, or tools.
  • Commercial - An activity that delivers or develops commercial value in the context of new products, tools, or services that build on, incorporate, or enhance the Library's digital content.
  • Artistic - An artistic or creative endeavour which inspires, stimulates, amazes and provokes.
  • Teaching / Learning - Quality learning experiences created for learners of any age and ability that use the Library's digital content.

BLAwards2018
BL Labs Awards 2018 Winners (Top-Left- Research Award Winner – A large-scale comparison of world music corpora with computational tools , Top-Right (Commercial Award Winner – Movable Type: The Card Game), Bottom-Left(Artistic Award Winner – Imaginary Cities) and Bottom-Right (Teaching / Learning Award Winner – Vittoria’s World of Stories)

There is also a Staff award which recognises a project completed by a staff member or team, with the winner and runner up being announced at the Symposium along with the other award winners.

The closing date for entering your work for the 2018 round of BL Labs Awards is midnight BST on Thursday 11th October (2018). Please submit your entry and/or help us spread the word to all interested and relevant parties over the next few months. This will ensure we have another year of fantastic digital-based projects highlighted by the Awards!

Read more about the Awards (FAQs, Terms & Conditions etc), practice your application with this text version, and then submit your entry online!

The entries will be shortlisted after the submission deadline (11/10/2018) has passed, and selected shortlisted entrants will be notified via email by midnight BST on Friday 26th October 2018. 

A prize of £500 will be awarded to the winner and £100 to the runner up in each of the Awards categories at the BL Labs Symposium on 12th November 2018 at the British Library, St Pancras, London.

The talent of the BL Labs Awards winners and runners up from the last three years has resulted in a remarkable and varied collection of innovative projects. You can read about some of last year's Awards winners and runners up in our other blogs, links below:

BLAwards2018-Staff
British Library Labs Staff Award Winner – Two Centuries of Indian Print

To act as a source of inspiration for future awards entrants, all entries submitted for awards in previous years can be browsed in our online Awards archive.

For any further information about BL Labs or our Awards, please contact us at labs@bl.uk.

28 February 2018

Announcing the BL Labs roadshows locations and dates for 2018!

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The @BL_Labs Roadshows: dates and locations for 2018

Do you want to learn more about the British Library’s digital collections? Are you interested in discovering how other researchers have used our digitised material in creative and innovative ways? Would you like to give us feedback on the kinds of services we are providing and would like to provide for digital scholars? Come and meet Library staff and gain an insight into some of the opportunities and challenges of working with our digital content. Get advice, pick up tips, and consider entering the digital project you have been working on for one of the BL Labs Awards (deadline Thursday 11th October 2018).

Our @BL_Labs Roadshows will be held at university departments across the UK between March and June 2018. Events will include presentations from the British Library and host institutions, practical hands-on workshops, a chance to explore and discuss what you may do with some of the Library's data and for you to speak to and get feedback from experts. We’re also keen to hear your views on some of the long-term services the British Library is hoping to develop for those who want to work with our digital collections and data.

Register for one of the roadshows! They are FREE to attend and OPEN TO ALL (unless otherwise stated). For further details about locations we are visiting this year, see below: 

Scanned British Isles with places JPEG correctetd
BL Labs Roadshow locations for 2018

March

  • Monday 26 March 2018 (10:00 – 13:00) - BL Labs Roadshow at CityLIS (City University of London Department of Library and Information Science), London (internal event)

April

May

June

  • Tuesday 5 June 2018 (12:00 – 16:00) - BL Labs Roadshow at the University of Leeds, Leeds
  • Wednesday 27 June 2018 (09:00 – 13:00) - BL Labs Roadshow at the University of Birmingham, Birmingham

You will be able to view the full programme details for each of the roadshows, and book your place via Eventbrite. Links will be live shortly or visit our events page.

For any further questions, please contact us at labs@bl.uk.

The British Library Labs project is funded by the Andrew W. Mellon Foundation and the British Library.

Posted by BL Labs

22 February 2018

BL Labs 2017 Symposium: Picturing Canada and Interactive Map (Staff Award Runner Up)

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Putting collection metadata on the map: Picturing Canada

The Picturing Canada project began in 2012 as a British Library, Eccles Centre and Wikimedia UK collaboration to digitise a collection and experiment with releasing high quality reproductions of collection items into the public domain. At its heart the project sought to open up an under-used collection of photographs, connecting them with new audiences and uses outside of the walls of the British Library. It also provided a template for the Library’s subsequent public domain releases and has been provided many around with an insight into the depth of the Library’s Canadian collections.

Before the collection could be released it needed to be digitised and robust metadata created. Fortunately the Library had a good working batch of metadata created off the back of work done by researchers from Dalhousie University in the 1980s. The initial use of this to the project was clear but in digitising the images and putting them and the metadata online something became apparent; most images had some sort of information (be it a title or a photographer’s studio address) that could be used to determine a geographical location for the images.

At the time, this realisation was parked for future investigation but the 2015 exhibition, ‘Canada Through the Lens’, drawing off the same digitised collection, opened up an opportunity to try and use this information to map the collection and generate new insights into its contents. Much of the coordinate determination and mapping was done by Joan Francis, co-awardee of the BL Labs runner-up prize, who worked to find and add coordinates for the photographs. This was a relatively simple but time-consuming process involving finding locations in the metadata image title or, in the case of a photographer’s studio address, on the photograph itself. These text-based locations were then converted into co-ordinates compatible with Google Fusion Tables (there’s an excellent tutorial here) and added to records for each image.

 

The result of this is the map that you see above, a series of points which can be clicked on to see a partial metadata record for the item as well as a link to the photograph itself on Wikipedia Commons. As the work is time-consuming and fraught with potential error we have still only worked to a robust mapping of about four fifths of the collection and this is the work you see here. Interestingly, map is not just a useful finding aid – although it performs this function very well.

Mapping the collection also provides insight into the geography of photographic production in Canada during the period this collection was created (1895 – 1923). It is clear, for instance, how significant the eastern metropolitan areas of Toronto, Montreal and Quebec are to Canada’s photographic production in this period. Similarly, the corridors of production seen running close to the Canada-US border and occasionally spurring north also suggest the significance of the railroad to Canada’s photographic economy. So the map helps users to find images but also offers more questions; an exciting prospect for continued work.

Posted by BL Labs on behalf of Philip Hatfield and Joan Francis

Submit a project for one of the BL Labs 2018 Awards! Join us on 12 November 2018 for the BL Labs annual Symposium at the British Library.

19 January 2018

BL Labs 2017 Symposium: Imaginary Cities by Michael Takeo Magruder - Artistic Award Winner

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Artist Michael Takeo Magruder has been working with the British Library's digitised collections to produce stunning and thought-provoking artworks for his project, Imaginary Cities. This is an Arts-meets-Humanities research project exploring how large digital repositories of historical cultural materials can be used to create new born-digital artworks and real-time experiences which are relevant and exciting to 21st century audiences.

The project uses images - and the associated metadata - of pre-20th century urban maps drawn from the British Library’s online 1 Million Images from Scanned Books collection on Flickr Commons, and transformed this material into provocative fictional cityscapes. 

Michael was unable to attend the fifth annual British Library Labs Symposium in person, but gave a presentation about his work virtually which you can see here in this video:

Michael was also announced as the winner of the BL Labs Artistic Award 2017 and here is a short clip of him receiving his award via Skype:

(Michael's award is announced at 14 minutes and 30 seconds in to the video.)

If you are inspired to create something with the British Library's collections, find out more on the British Library Labs Awards pages. The deadline this year is midnight BST 11th October 2018. The winners will be announced at our sixth BL Labs symposium on Monday 12 November, 2018.

Posted by BL Labs.

 

04 November 2017

International Games Week 2017

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Today at the British Library we are hosting a pop-up game parlour for International Games Week. So if you are in the Library between 10:00 and 16:00 come play some games!

IGW_Logo_Africa-EuropeWe have our usual favourites, including Animal Upon Animal, Biblios, Carcassonne, Dobble, Pandemic, Rhino Hero, Scrabble and Ticket To Ride Europe.

Plus some new ones, including The Hollow Woods: Storytelling Card Game, which revives the Victorian craze for ‘myrioramas’ and Great Scott! - The Game of Mad Invention, a Victorian themed card game for 3 to 5 players, made by Sinister Fish Games, which uses images selected from the British Library’s Mechanical Curator collection on Flickr in their artwork

Great Scott! - The Game of Mad Invention

It is always lovely to see the British Library’s digital collections being used in creative projects and this week Robin David won the BL Lab's commercial award for his game Movable Type; which also used the Mechanical Curator images in the artwork for a card-drafting, word-building game that has been described like Scrabble crossed with Sushi Go. Moveable Type was a successful Kickstarter campaign in 2016, which sold out quickly, but we understand they have a new Kickstarter being launched very soon, we'll keep you posted!

Cassie Elle's explanation of Movable Type by Robin David

In addition to board and card games, we are also delighted to host Sally Bushell and James Butler from Lancaster University, who the British Library are working with on the AHRC funded project Creating a Chronotopic Ground for the Mapping of Literary Texts. They have been using Minecraft for The Lakescraft Project; which created an innovative teaching resource to provide a fun and innovative means of introducing concepts centred around the literary, linguistic, and psychological analysis of Lake District's landscape. This is a fascinating initiative and I'm pleased to report Lakescraft has evolved into a broader project called Litcraft, to use the approach for exploring literature set in other locations.

Introduction to The Lakescraft Project

Introductory video for Litcraft's first public release: R.L.Stevenson's Treasure Island

So lots of exciting fun games happening today in the  British Library and if you can't be here in person, do keep an eye on social media using the hashtag #ALAIGW. Also do check out what games clubs and events may be running in your local library.

This post is by Digital Curator Stella Wisdom, you can follow her on twitter @miss_wisdom

17 October 2017

Imaginary Cities – Collaborations with Technologists

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Posted by Mahendra Mahey (Manager of BL Labs) on behalf of Michael Takeo Magruder (BL Labs Artist/Researcher in Residence).

In developing the Imaginary Cities project, I enlisted two long-standing colleagues to help collaboratively design the creative-technical infrastructures required to realise my artistic vision.

The first area of work sought to address my desire to create an automated system that could take a single map image from the British Library’s 1 Million Images from Scanned Books Flickr Commons collection and from it generate an endless series of everchanging aesthetic iterations. This initiative was undertaken by the software architect and engineer David Steele who developed a server-side program to realise this concept.

David’s server application links to a curated set of British Library maps through their unique Flickr URLs. The high-resolution maps are captured and stored by the server, and through a pre-defined algorithmic process are transformed into ultra-high-resolution images that appear as mandala-esque ‘city plans’. This process of aesthetic transformation is executed once per day, and is affected by two variables. The first is simply the passage of time, while the second is based on external human or network interaction with the original source maps in the digital collection (such as changes to meta data tags, view counts, etc.).


Time-lapse of algorithmically generated images (showing days 1, 7, 32 and 152) constructed from a 19th-century map of Paris

The second challenge involved transforming the algorithmically created 2D assets into real-time 3D environments that could be experienced through leading-edge visualisation systems, including VR headsets. This work was led by the researcher and visualisation expert Drew Baker, and was done using the 3D game development platform Unity. Drew produced a working prototype application that accessed the static image ‘city plans’ generated by David’s server-side infrastructure, and translated them into immersive virtual ‘cityscapes’.

The process begins with the application analysing an image bitmap and converting each pixel into a 3D geometry that is reminiscent of a building. These structures are then textured and aligned in a square grid that matches the original bitmap. Afterwards, the camera viewpoint descends into the newly rezzed city and can be controlled by the user.

Takeo_DS-Blog3-2_Unity1
Analysis and transformation of the source image bitmap
Takeo_DS-Blog3-3_Unity2
View of the procedurally created 3D cityscape

At present I am still working with David and Drew to refine and expand these amazing systems that they have created. Moving forward, our next major task will be to successfully use the infrastructures as the foundation for a new body of artwork.

You can see a presentation from me at the British Library Labs Symposium 2017 at the British Library Conference Centre Auditorium in London, on Monday 30th of October, 2017. For more information and to book (registration is FREE), please visit the event page.

About the collaborators:

Takeo_DS-Blog3-4_D-Steele
David Steele

David Steele is a computer scientist based in Arlington, Virginia, USA specialising in progressive web programming and database architecture. He has been working with a wide range of web technologies since the mid-nineties and was a pioneer in pairing cutting-edge clients to existing corporate infrastructures. His work has enabled a variety of advanced applications from global text messaging frameworks to re-entry systems for the space shuttle. He is currently Principal Architect at Crunchy Data Solutions, Inc., and is involved in developing massively parallel backup solutions to protect the world's ever-growing data stores.

Takeo_DS-Blog3-5_D-Baker
Drew Baker

Drew Baker is an independent researcher based in Melbourne Australia. Over the past 20 years he has worked in visualisation of archaeology and cultural history. His explorations in 3D digital representation of spaces and artefacts as a research tool for both virtual archaeology and broader humanities applications laid the foundations for the London Charter, establishing internationally-recognised principles for the use of computer-based visualisation by researchers, educators and cultural heritage organisations. He is currently working with a remote community of Indigenous Australian elders from the Warlpiri nation in the Northern Territory’s Tanami Desert, digitising their intangible cultural heritage assets for use within the Kurdiji project – an initiative that seeks to improve mental health and resilience in the nation’s young people through the use mobile technologies.