07 March 2018
Breathe, A Digital Ghost Story
Recently I posted about The Cartographer's Confession an immersive digital story based in London, where readers interact with the app on location. However, then the ‘beast from the east’ arrived in the UK and made walking in London rather a bracing and slippy experience last week!
So if during the cold weather you prefer seeking chills of a different kind, you may like to read Breathe, a digital ghost story, from the comfort and warmth of your sofa or bed. The story takes about fifteen minutes to read, is designed for mobile devices and it is available for free. To start reading, go to http://www.breathe-story.com/.
Written by Kate Pullinger, the work is collaboration with Editions at Play, which is itself collaboration between Google Creative Labs Sydney and London-based publisher Visual Editions. The result is a literary experience delivered using Application Programming Interfaces (APIs) and context recognition technology. The app uses place, time, context and environment to place the reader in the story, making the experience individual and personal to each reader. Kate has blogged about creating Breathe on The Writing Platform.
As with the other two Ambient Literature commissioned literary works, the research project team are looking for participants to try out Breathe and talk to them about their reading experience. If you are interested in assisting, please fill out this form and one of the researchers will be in touch via email to arrange a time to talk. If you have any questions about this process, please contact Dr Michael Marcinkowski.
This post is by Digital Curator Stella Wisdom, on twitter as @miss_wisdom and member of the Ambient Literature Advisory Board.